In my most recent blog I posted about my Gundam
themed force. To carry onward with those ideas, I figured I would push
with my various ideas for Wings and flights.
For the first thing, the way Wings are handled in
Firestorm Armada is no longer the same as it was when I last played. The
V2 rulebook has changed how wings work, so I will need far less minis
than I had originally thought I would. This
works out great for me, and keeps the battlefield from getting jumbled
up with tons of small ‘gundams’ and losing focus on the ship combat.
The idea is pretty specific for the most part.
First off, the odd man out. Not a Gundam, but a
common sight within all the series is the mobile armor. For my force, I
wanted to go ahead and use these as Assault wings. The Lancer miniature in
particular fits the image that came to mind. In
a lot of Sci-fi you see assault troops with some form of delivery
system, and these mobile armors large thrusters will make excellent
delivery systems for the foot troopers. I envision the fighter taking
the cargo ever closer to the target, bobbing and weaving
through combat. Once they are within range, the cargo system unlatches
from underneath and almost immediately the main thrusters fire. The
assault troops are sent at a high speed straight at the hull of a ship, breaching it and allowing them to unload.
For my Fighter wings I picked the Pathfinder
miniature, as it is a main line troopers for the Jovian forces in Jovian
Chronicles. Only fitting it would fill the same role in my force. Not
much else to say. It is a fast vehicle, capable
of launching the pilot into combat at great speeds, and has a general
combat stat-line to handle more or less any situation. Not the greatest
mobile suit, but certainly capable of getting the job done. I am tempted
to add a shield to this mini to give him a
more gundam-ish style, but for the most part it is decent out of the
box.
For the Interceptor wings, only one of the Jovian
Chronicle minis really screamed ‘MUST GO FASTER!’, and that is the Hector exo armor
with nothing but massive thrusters instead of legs. For a machine that
whole purpose exists to stop other ships and
attacks, it seemed more than fitting. Yeah, it looks like it won’t do a
ton of damage on it’s own, but it isn’t meant to, rather it is out to
play the support role and make sure that no enemy mobile suits and
mobile armors can endanger their squad mates. To
me, this model seems like the one that most needs an active beam saber
added to it, while every machine, expect the mobile armor, is expected
to have a beam saber as standard armament, this one is the one that
would most likely get right into melee if needed,
while the others would tend to try and gun length.
The final ‘gundam’, but one I simply love the mini
of and think it makes perfect sense, is the Stormrider exo armor that will play the role of the Bomber wing. The massive
energy cannons look like they could put a decent sized hole in the side
of a ship, and the massive thrusters make up
for the large armor and weapon system weight loads the vehicle has to
transport on the battlefield. While it’s main weapons are the twin
mounted plasma cannons, there is also two turreted 30mm Vulcans mounted
on the shoulders for use during defensive engagements
while the machine is trying to get into a better position to use his
guns.
So that is my general idea for the various mobile
armor and mobile suits my Firestorm Armada fleet would launch. In terms
of color, I have never had a problem with the classic white, blue, and
red most main gundams use. That will also allow
them to match the fleet itself with ease since I plan to carry over the
Argama’s color scheme as true as possible.
I have not decided how I want to go about with
naming. It only seems right that I name the mobile suits being launched,
as those would be more personal than just another fighter jet. Biggest
problem is that in no series does the various
heavy, medium, and light armors really stay together on the Argama. In Z
Gundam, you had the Rick Dias, Gundam Mk2, Zeta Gundam, and Hyaku
Shiki. I guess you could say that the Zeta Gundam could count as the
Bomber since it had the mega particle cannon, Gundam
Mk2 was a pretty balanced mobile suit, but the Rick Dias was certainly
no interceptor. It will take some work, but I am sure I’ll get something
planned out. These are just the current rough ideas. I may scrap the
idea of using the names from Z Gundam, and
just stick with the theme.
So that is it for my wings. Not much, but something is certainly better than nothing at all.
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